package com.k2.exstrasensorytypredictor.interfaces;

import android.R.string;

public interface IConstants {
	
	public final String LOADING_RESOURCES = "LOADING RESOURCES: ";
	
	public final int RATE_PERIOD = 3;
	public final int TRIAL_PERIOD = 10;
	public final int NUM_SCREEN_ID 		= 0;
	public final int CARD_SCREEN_ID 		= 1;
	public final int COLOR_SCREEN_ID 		= 2;
	public final int PICTURE_SCREEN_ID 	= 3;
	public final int GEOMETRY_SCREEN_ID 	= 4;
	public final int MORE_GAMES_BUTTON_ID 	= 5;
	
	public final float SCREEN_RES_X = 800;
	public final float SCREEN_RES_Y = 480;
	
	public final String BACKGROUND_IMG = "common/bg.png";
	public final String BACKGROUND_MS_IMG = "screen1/bg.png";
	public final String[] SOUNDS = {
		"snd/aplaud.wav",
		"snd/boo.wav"
	};
	
	//main screen
	public final String MORE_GAMES_URL = "http://appzlist.com";
	public final String M_SCR_TEXT = "screen1/text.png";
	public final String[][] M_SCR_BUTTONS = {
		{"screen1/1.png","screen1/1.png"},{"screen1/2.png","screen1/2.png"},
		{"screen1/3.png","screen1/3.png"},{"screen1/4.png","screen1/4.png"},
		{"screen1/5.png","screen1/5.png"},{"screen1/6.png","screen1/6.png"}
	};
	
	public final float[][] BUTTONS_COORDINATES = {
		{10, 22}, {445, 22}, {10, 136}, {445, 136}, {10, 252}, {445, 252}
	};
	
	//public final String M_SCR_TEXT = "Прежде чем ответить на вопрос, подержи руку над экраном, сосредоточься. Только полная концентрация позволит тебе предсказать верный результат";
	
	public final float[][] textCoordinates = {
		{35, 35},
		{35, 35},
		{35, 35},
		{35, 35},
		{35, 35},
		{35, 35},
		{15, 398}
	};
	
	public final float textSise = 21f;
	
	//num scr
	public final String[][] NUMBERS = {
		{"screen2/1s.png", "screen2/1.png"}, {"screen2/2s.png", "screen2/2.png"},
		{"screen2/3s.png", "screen2/3.png"}, {"screen2/4s.png", "screen2/4.png"},
		{"screen2/5s.png", "screen2/5.png"}, {"screen2/6s.png", "screen2/6.png"},
		{"screen2/7s.png", "screen2/7.png"}, {"screen2/8s.png", "screen2/8.png"},
		{"screen2/9s.png", "screen2/9.png"}, {"screen2/10s.png", "screen2/10.png"},
	};
	
	public final String SCREEN2_TEXT = "screen2/text2.png";
	public final float TEXT_SIZE = 30;
	public final float SPACE = 10;
	public final float[] NUM_SCREEN_BUTTONS_START_POS = {40.0f, 200.0f};
	public final int[] TEXT_POS = {10, 60};
	
	//color scr
	public final String[] COLOR_PICTURES = {
		"screen4/0000ff.png",
		"screen4/00f0ff.png",
		"screen4/00ff00.png",
		"screen4/ff0000.png",
		"screen4/fff000.png"
	};
	public final float[] COL_SCREEN_BUTTONS_START_POS = {22.0f, 220.0f};
	public final String COL_SCR_TEXT = "Какой цвет сейчас появится?";
	public final int[] COL_SCR_TEXT_POS = {60, 84};
	
	//geometry screen
	public final String GEOMETRY_TEXT = "Какая фигура сейчас появится?";
	public final String[][] GEOMETRY_PICTURES = {
			{"screen6/1_s.png", "screen6/1.png"},
			{"screen6/2_s.png", "screen6/2.png"},
			{"screen6/3_s.png", "screen6/3.png"},
			{"screen6/4_s.png", "screen6/4.png"},
			{"screen6/5_s.png", "screen6/5.png"}
	};
	public final float[] GEO_SCREEN_BUTTONS_START_POS = {22.0f, 220.0f};
	public final int[] GEO_SCR_TEXT_POS = {60, 84};
	
	//cards screen
	public final String CARD_SCR_TEXT = "screen3/text.png";
	public final String CARD_SCR_SHIRT = "screen3/shirt.png";
	public final float CARD_SPACE = 26.0f;
	public final float[] CARD_TEXT_POS = {290.0f, 64.0f};
	public final float[] CARD_START_POS = {25.0f, 160.0f};
	public final String[][] CARDS = {
		{
			"screen3/bubna/6.png", "screen3/bubna/7.png", "screen3/bubna/8.png",
			"screen3/bubna/9.png", "screen3/bubna/10.png", "screen3/bubna/j.png",
			"screen3/bubna/q.png", "screen3/bubna/k.png", "screen3/bubna/a.png",
		},
		{
			"screen3/chervi/6.png", "screen3/chervi/7.png", "screen3/chervi/8.png",
			"screen3/chervi/9.png", "screen3/chervi/10.png", "screen3/chervi/j.png",
			"screen3/chervi/q.png", "screen3/chervi/k.png", "screen3/chervi/a.png",
		},
		{
			"screen3/piki/6.png", "screen3/piki/7.png", "screen3/piki/8.png",
			"screen3/piki/9.png", "screen3/piki/10.png", "screen3/piki/j.png",
			"screen3/piki/q.png", "screen3/piki/k.png", "screen3/piki/a.png",
		},
		{
			"screen3/tref/6.png", "screen3/tref/7.png", "screen3/tref/8.png",
			"screen3/tref/9.png", "screen3/tref/10.png", "screen3/tref/j.png",
			"screen3/tref/q.png", "screen3/tref/k.png", "screen3/tref/a.png",
		}
	};
	
	//pictures screen
	public final String PICT_SCR_TITLE = "screen5/title.png";
	public final String[] PICT_SCREEN_IMAGES = {
			"screen5/1.png", "screen5/2.png", "screen5/3.png", "screen5/4.png",
			"screen5/5.png", "screen5/6.png", "screen5/7.png", "screen5/8.png",
			"screen5/9.png", "screen5/10.png", "screen5/11.png", "screen5/12.png",
			"screen5/13.png", "screen5/14.png", "screen5/15.png", "screen5/16.png",
			"screen5/17.png", "screen5/18.png", "screen5/19.png", "screen5/20.png"
	};
	
	public final float[][] PICT_SCR_BTN_COORDS = {
		{88, 114}, {88, 189}, {88, 264}, {88, 339}, {88, 414},
		{476, 114},	{476, 189},	{476, 264},	{476, 339},	{476, 414}
	};
	
	public final float[] PICT_SCR_TITLE_COORDS = {70, 49};
	public final String[][] DIALOG_TEXTS = {
			{
				"Ваш счёт: ", "Выберите количество игроков", "Игрок", "Игрок 2: ",
				"Продолжить игру?", "Вы уверены, что хотите покинуть игру?", "Если вам нравится игра, оцените её",
				"Один", "Два", "Да", "Нет", "ОК", "Если Вам нравится приложение, оцените его"
			},
			{""}
	};
	
	//Actiont
	public final int EXIT			= 1001;
	public final int SET_USERS		= 1002;
	public final int RESTART		= 1003;
	public final int SHOW_RESULTS	= 1004;
	public final int RATE			= 1005;
	
}
